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When a live streaming video is delivered over a peer-to-peer (P2P) network, the chunk delay is always a problem of great concern. A serious chunk delay can produce obvious discontinuity of the streaming video, resulting in low satisfaction of the service. Video on P2P is divided into several chunks and distributed to the peers. Each chunk has its own playback time deadline. The playback time of a...
Increase in the number of audiences interested in watching live events through the internet has become a challenge for traditional client-server approaches. In fact, supporting manifold audiences requires that broadcasters allocate more bandwidth. P2P networks for live streaming allow the users to support video dissemination by contributing their resources. Consequently, P2P networks are effective...
Over the last years many technological advances were introduced in Internet television to meet user needs and expectations. However due to an overwhelming bandwidth requirements traditional IP-based television service based on simple client-server approach remains restricted to small group of clients. In such situation the use of the peer-to-peer overlay paradigm to deliver live television on the...
To reduce the delay of video broadcast system, we analyze system-capacity in a discrete-time manner. And we propose a hybrid architecture MTreeTV which combines the use of P2P networks with dedicated streaming servers. We also evaluate the effect of the server and client parameters. Through analysis and simulation, we show that MTreeTV supports fast channel switching (<4S).1.
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