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The popularity of live streaming applications on the internet is increasing. These applications are highly delay sensitive and bandwidth intensive. The traditional client-server model requires a lot of upload bandwidth and processing power on the server side to handle millions of clients. In this paper we propose a mesh based peer-to-peer architecture for streaming audio that is scalable, reliable,...
Large-scale live media streaming is a challenge for traditional server-based approaches. To appropriately support big audiences, broadcasters must be able to allocate huge bandwidth and computational resources. The costs involved with such an infrastructure exclude all but the established content producers from exploiting the Internet as a distribution medium. Publishers of not-yet-popular content,...
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