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The extended period many people now spend looking at computer screens is thought to affect eyesight over the long term. In this paper we are concerned with developing and initial evaluation of a wireless camera-based tracking system providing quantitative assessment of computer screen interaction. The system utilizes a stereo camera system and wireless XBee based infrared markers and enables unobtrusive...
This paper presents the design and implementation of an Embedded Laboratory Security Monitoring System (ELSMS). The system includes a web server which acquires video information through camera, and Wireless Sensor Network (WSN) which gets environmental parameters through sensors and sends them to the web server. Users can access the Monitoring Server (MS) through PCs or Wireless Mobile Terminals(WMT)...
In order to overcome the disadvantages of traditional centralized video monitoring system or distributed systems based on wired network, we propose a framework for distributed video surveillance in heterogeneous environment. Video flows are compressed with the scalable video encoding standard MPEG-4 and transmitted over Internet or wireless network. Video surveillance can be performed wherever there...
A novel video monitoring system is proposed to provides a more excellent solution for security. The core architecture of this system is constructed by using wireless mesh network (WMN), which has emerged in recent years. WMN is dynamically self-organized and self-configured and can provide better services than other wireless networks. The basic network of this system is divided into two layers: access...
Rapid prototyping allows for evaluation of design product in a short period of time. Designers or CEOs may perceive the size and appearance of the product by touching the automatically constructed physical objects produced through rapid prototyping. However, it is usually impossible to change its color, texture, and user interface. In this paper, we introduce 'Augmented Reality based Re-formable Mock-up',...
Video-streaming can now be offered on third-generation (3G) mobile networks. Most research efforts have focused on video download. This paper presents a detailed study of challenges faced for successfully deploying applications requiring life video upload. Both subjective and objective qualities as well as the effects of mobility are analyzed on real 3G networks. Consequently, video profiles are identified...
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