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Virtual heritage extends its role in cultural heritage domain, and recent development of three-dimensional (3D) acquisition technologies and virtual reality (VR) is clarifying its outlook. There are many issues and factors that affect the success of virtual heritage application such as realism, immersion, sense of presence, exhibition context, or storytelling. Influence of these factors needs to be...
In this paper, we propose a low cost motion capture system for personal computer-based immersive virtual environment (PIVE) system. Existing desktop virtual environment systems, which are generally less realistic than workstation-based immersive virtual environment (WIVE) systems, typically rely on general purpose input devices such as mouse and keyboard for interacting with a three-dimensional virtual...
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