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Drawing guessing game is the game where the users are required to guess the item that is progressively drawn on the screen. In this project, an elderly oriented mobile drawing guessing game named Guess It was developed. This application allows the drawings to be added into the cloud database from time to time and get downloaded to the user's mobile devices without the need to update the application...
Malay traditional music is a Malaysian heritage that needs to be preserved to maintain the identity of Malaysia. However, these kinds of music especially caklempong traditional music is still unfamiliar among the younger generation. Traditional music has facing an issue since generation nowadays is preferred on popular music rather than these kinds of music. Therefore, this research was aimed to preserve...
The capture and description of the numerous 'places' found in urban environments could enable the deployment of seamless mobile and location-aware social navigation tools. Unfortunately, we are limited in our approaches to systematically capture place data at the requisite level of granularity or how to obtain labeling consensus. We explored this issue through 'research through design', developing...
Mobile phone games are usually design to be able to play using the traditional number pads of the handsets. This is stressfully difficult for the user interaction and consequently for the game design. Because of that, one of the most desired features of a mobile games is the usage of few buttons as possible. Nowadays, with the evolution of the mobile phones, more types of user interaction are appearing,...
This paper presents different possibilities on using environment data in games. Instead of using synthetic environment data it is shown how to gather, process, store, and use real-life environment data for a more realistic game experience. Using environment data is not difficult but problems of heterogeneity, availability, quality, and volume of the data must be solved. Realistic environment data...
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