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This paper describes an FPGA-based system capable of computing the distance of objects in a scene to two stereo cameras, and use that information to isolate objects in the foreground. For this purpose, four disparity maps are generated in real time, according to different similarity metrics and sweep directions, and then merged into a single foreground-versus-background bitmap. Our main contribution...
In order to detect the location of smoke in the Measuring System for Ground Shell Dispersion (MSGSD), presented an improved algorithm for the Background Subtraction. Focused on introducing design of the image detection algorithm. The results show that the system can quickly, accurately and effectively detect the location of the smoke.
To solve the non-uniformity problem of multi Time Delay Integral Charge Couple Device (TDICCD) mosaic camera, a non-uniformity correction algorithm is proposed and implemented on Field-Programmable Gate Array (FPGA) platform. Firstly, the generation and definition of non-uniformity are introduced; several common non-uniformity correction methods are discussed. Secondly, the correction algorithm is...
Image stitching are ideally suited for applications such as image stabilization, summarization, and the creation of panoramic mosaics. This paper proposes a approach to stitch images fast and with high quality.Image alignment algorithms can discover the correspondence relationships among images with varying degrees of overlap. In this process, they uses SIFT to look for the trait points, and uses...
We present a markerless human motion capture system that estimates the 3D positions of the body joints over time. The system uses a dynamic bayesian network and a factored particle filtering algorithm. In this paper we evaluate the impact of using different observation functions for the bayesian state estimation: chamfer distance, a pixel intersection and finally a pseudo-observation of the subject...
Many consumer digital cameras support dual shooting mode of both low-resolution (LR) video and high-resolution (HR) image. By periodically switching between the video and image modes, this type of cameras make it possible to super-resolve the LR video with the assistance of neighboring HR still images. We propose a model-based video super-resolution (VSR) technique for the above dual-mode cameras...
In this paper we present a novel method for high quality real-time video enhancement; it improves the sharpness and the contrast of video streams, and simultaneously suppresses noise. The method is comprised of three main modules: (1) noise analysis, (2) spatial processing, based on a new multi-scale pseudo-bilateral filter, and (3) temporal processing that includes robust motion detection and recursive...
Augmented reality aims to insert virtual objects in real scenes. In order to obtain a coherent and realistic integration, these objects have to be relighted according to their positions and real light conditions. They also have to deal with occlusion by nearest parts of the real scene. To achieve this, we have to extract photometry and geometry from the real scene. In this paper, we adapt high dynamic...
We propose a new image projection method in an attempt to reduce the perceptual distortion in panoramic image mosaics. Specifically, we reduce the stretching distortion of some image patches and bending of straight lines. Since the stretching distortion usually occurs when projecting a viewing sphere to the cylindrical image surface in an oblique direction, we propose to use an adjustable cylindrical...
We propose a robust background subtraction method for multi-view images, which is essential for realizing free viewpoint video where an accurate 3D model is required. Most of the conventional methods determine background using only visual information from a single camera image, and the precise silhouette cannot be obtained. Our method employs an approach of integrating multi-view images taken by multiple...
In this paper we propose a new approach for disocclusion removal in depth image-based rendering (DIBR) for 3D-TV. The new approach, Hierarchical Hole-Filling (HHF), eliminates the need for any preprocessing of the depth map. HHF uses a pyramid like approach to estimate the hole pixels from lower resolution estimates of the 3D wrapped image. The lower resolution estimates involves a pseudo zero canceling...
Multiview video will play a pivotal role in the next generation visual communication media services like three-dimensional (3D) television and free-viewpoint television. These advanced media services provide natural 3D impressions and enable viewers to move freely in a dynamic real world scene by changing the viewpoint. High quality virtual view interpolation is required to support free viewpoint...
We envision a conference room of the future where depth sensing systems are able to capture the 3D position and pose of users, and enable users to interact with digital media and contents being shown on immersive displays. The key technical barrier is that current depth sensing systems are noisy, inaccurate, and unreliable. It is well understood that passive stereo fails in non-textured, featureless...
In this paper, a new filtering technique addresses the disocclusions problem issued from the depth image based rendering (DIBR) technique within 3DTV framework. An inherent problem with DIBR is to fill in the newly exposed areas (holes) caused by the image warping process. In opposition with multiview video (MVV) systems, such as free viewpoint television (FTV), where multiple reference views are...
As cameras become cheaper and gain popularity, vision-based input devices are highly desired and may now become a feasible solution. In this paper, a vision-based virtual piano mechanism is proposed. By tacking and analyzing the motion of the fingertips, the system can detect keystrokes and play the corresponding note on a seven-key virtual piano. Experimental results show the precision and efficiency...
The paper is reviewing the new trends of the image sensing, the Super CCDs and the Backlit CMOS. One proposes a new HDR fuzzy-interpolative algorithm that can extend the dynamic range of a still Backlit CMOS image in the Super CCD SR manner: the fusion of two images, the first one with a normal exposure and the other underexposed.
In order to satisfy the real time request of optical Imaging Simulation System for small celestial bodies, this paper proposed a simulation method of the camera based on physical model, which is based on OpenGL pinhole imaging model and simulate optical camera parameters with graphic functions. By combining with rendering to texture and graphics hardware programming technologies, the article got sequence...
We propose a passive image splicing detection method based on consistency check of color distribution in the neighborhood of edge pixels. For a given image, we classify edges into different categories and extract shadow-shading-specular invariant edges as the candidate of splicing boundaries. Hue histogram entropy is then computed to capture abnormality of color distribution at these boundaries. Inconsistency...
This paper describes a distance measurement system based on image sensors for automatic berthing of ships. An automatic berthing system is a solution to relieve psychological and physical strains on the operator in berthing maneuvering that is the most difficult and delicate phase. Usually, a sensor system for the automatic berthing system should accommodate ship movements such as rolling, pitching,...
Mobile robot navigation with ceiling features such as a corner which is one of the most popular visual features used in robotics has been widely studied because of its practicality and high performance, and recently low-cost robots have started to use this navigation technique. A cleaning robot is a good example. This study is focused on global localization of a cleaning robot and MCL, one of the...
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