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We present a new method for adding furry effects for cartoon characters in images and videos. We synthesize furry stylized textures based on 3D texel structure. Given an image or a video as input, realistic fur texels are generated and mapped onto the region of interest(ROI) which is obtained using the Snake method. The 3D texels are rendered using ray marching algorithm on GPU for fast synthesizing...
The Human Ear is a new class of relatively stable Biometrics that has drawn researcher's attention recently. Human ear is a perfect data for passive person identification, which can be applied to provide security in the public places. In this article, we overview the proposed Pattern extraction algorithms from 2D and 3D Ear images.
The recognition of human actions from videos has several interesting and important applications, and a vast amount of different approaches has been proposed for this task in different settings. Such approaches can be broadly categorized in model-based and model-free. Typically, model-based approaches work only in very constrained settings, and because of that, a number of model-free approaches appeared...
A novel efficient skeleton extraction algorithm is proposed, which is based on feature points extraction and Reeb graph theories. Because of the topological facility of feature points, a model can be divided into several branches according to them. One feature point can present one branch. So we just extract the other point of the branch - that could be skeleton point, connect these points with their...
The paper first gives a method for removing the thousands of noisy points by using neighborhood centroid constrained fairing algorithm. And then, uses the 3D point clouds to reconstruct the face surface. At last, we could extract the facial feature.
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