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To simulate a realistic game server environment, we utilized open source software libraries to create automated players (bots) for the globally renowned online game: Minecraft. The fairly simple design of the Minecraft server as well as its massive development and support community facilitates considerable research and analysis prospects. As such, the goal of our investigation was to emulate and then...
Students of the iSTEM Club at Bridgewater-Raritan High School started the Digital Literacy project in the village of Paushi, West Bengal back in the summer of 2013. Two phases of the project have since been completed, one in 2013 and one in 2014. The first phase consisted of setting up one desktop system and one printer, which were used to teach the children of the village how to use computers. In...
In this paper we propose how to design a modular, event-driven continuous integration server. Unlike many servers in use today, the proposed solution is designed to integrate seamlessly with other development tools and services. It is based on a special purpose communication platform that can be used to govern the development process itself.
Recent researches showed that computer game authoring is able to help students to acquire mathematics and science knowledge in the classroom. The researchers believe that this method is able to apply for the other subject matters. The subject matter that the researchers focused in this paper is history learning. Firstly, this paper describes the process of game authoring workshop for history learning...
The article is based on the research of authors with sound experience in education of Physics and ICT at the secondary schools as well as at the university. Research was oriented on possessed knowledge and skills analysis and the e-learning influence on their development or application. The question of preferred knowledge, skills and competencies is and was influenced by the needs of the market. The...
Libraries increasingly play an integral role as service providers in E-Government systems, but little has been done to assess the scope or trajectory of citizen needs in libraries. This multi-method exploratory study used a series of interviews, surveys, workshops and reference logs to identify trends in E-Government in public libraries, the E-Government support roles of public libraries, and citizen...
We propose a built-in scheme for generating all patterns of a given deterministic test set T. The scheme is based on grouping the columns of T, so that in each group of columns the number ri of unique representatives (row subvectors) as well as their product R over all such groups is kept at a minimum. The representatives of each group (segment) are then generated by a small finite state machine (FSM)...
Present and future semiconductor technologies are characterized by increasing parameters variations as well as an increasing susceptibility to external disturbances. Transient errors during system operation are no longer restricted to memories but also affect random logic, and a robust design becomes mandatory to ensure a reliable system operation. Self-checking circuits rely on redundancy to detect...
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