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This paper presents the results of systematically reviewing the current research literature on the use of agile practices and lean software development in global software engineering (GSE). The primary purpose is to highlight under which circumstances they have been applied efficiently. Some common terms related to agile practices (e.g. scrum, extreme programming) were considered in formulating the...
There is growing interest in applying agile practices in Global Software Development (GSD) projects. But project stakeholder distribution in GSD creates a number of challenges that make it difficult to use some agile practices. Moreover, little is known about what the key challenges or risks are, and how GSD project mangers deal with these risks while using agile practices. We conduct a Systematic...
Software Artifacts are key elements during software development processes as they represent most of the information used to create a software system. Therefore, they should be thoroughly represented fostering the organization of their internal information. This work presents a Metamodel for Software Artifacts aiming at providing a new and structured way to represent artifact content, other than current...
Even if we have recognized many short-term benefits of agile methods, we still know very little about their long-term effects. In this panel, we discuss the long-term perspective of the agile methods. The panelists are either industrial or academic representatives. They will discuss problems and benefits related to the long-term lifecycle system management in agile projects. Ideally, the panel's outcome...
Agile practices are used more commonly in commercial projects. The results of such practices are dependent on many internal and external factors in projects and organisations. In this paper we present the key results of a study of 18 commercial projects based on qualitative and quantitative analysis of data collected. As a research methodology, we use the Goal Question Metric approach.Based on the...
There is a growing interest in applying agile practices in global software development (GSD) projects. The literature on using Scrum, one of the most popular agile approaches, in distributed development projects has steadily been growing. However, there has not been any effort to systematically select, review, and synthesize the literature on this topic. We have conducted a systematic literature review...
Distributed agile development (DAD) has received increasing interest both in industry and academia as global software development (GSD) is becoming main-stream. However, agile methods and in particular agile practices have been designed for collocated software development, and are thus not directly applicable to DAD. In this paper, we present findings from a multiple case study on agile practices...
We describe our experience of training a remotely located team of developers and testers to prepare and execute performance tests. The team is located in India. The lead performance engineer and the test project manager are based in New Jersey. The team members had little or no prior experience of performance testing. We describe how we overcame cultural differences and a large time difference to...
Agile software developments are hotspots of software development field in foreign countries.Especially, Scrum will help us to manage the project more efficiently because it is an adaptive process. Scrum method is an iterative incremental process of software development commonly used with agile software development. According to the characteristics of agile environment and Scrum, an example is given...
The necessity of finding right skilled people, sharing resource and limitation on cost has made distributed software development indispensable. In a distributed development project, but are working collaboratively toward the outcome. Such offshore service providers follow the traditional process models. Agile practices promote development iterations, open collaboration, and process adaptability throughout...
Teaching software processes primarily remains an abstract activity. Teaching of agile processes, however, increasingly relies on classroom simulations. This paper presents a methodology for constructing a collaborative online simulation-based learning environment for Scrum. The simulation-based learning environment is implemented around an IMS Learning Design engine (CopperCore) and uses the FaceBook...
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