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Computer science has a wide variety of applications in a wide variety of fields. Yet computer science education focuses primarily on the theoretician's perspective. We believe that if a variety of perspectives are brought in during learning, learners' intrinsic motivation can be increased, and learning computer science can be made more engaging and personalized. In this work-in-progress paper, we...
With the development of video coding and broadband network delivery, students can learn by lecture videos through the Internet without attending the class. However, watching lecture videos alone would be boring and make the self-paced learning difficult and inefficient, since students could not be monitored by the teacher and accompanied by classmates. In this paper, we propose an adaptive video learning...
Advances in Internet connections speeds and computer hardware means that web content has grown richer and more interactive for users. One such area is Web3D which has seen the emergence of ISO standard technologies such as VRML (Virtual Reality Modeling Language) and its XML-based (eXtensible Markup Language) successor X3D(eXtensible 3D). X3D, in particular, presents opportunities for further integration...
We are teaching a new generation of students, cradled in technologies, communication and abundance of information. The implications are that we need to focus the design of learning technologies to support social learning in context. Instead of designing technologies that ldquoteachrdquo the learner, the new social learning technologies will perform three main roles: 1) support the learner in finding...
In countries like India, a great deal of diversity exists in language, culture and socio-economic conditions. In order to deliver computer aided education, efforts have to be put for proper management of concerned domain and learning materials keeping in mind this diversity. Participatory authoring of domain knowledge structure is of immense importance in this regard. In this paper, we describe a...
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