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This paper presents the design and implementation of a remote experiment for controlling the level of a two-tank system. It describes also the management of the team work: it was performed in a remote collaborative methodology by two students of the fourth year of the Industrial Electronics Master Course at University of Minho (UM) and one student from the third year of the Industrial Informatics...
Innovative thinking competence is one of five requirements of "21st century competence level." E-Learning is a new and significant branch of education, and the paper makes a research on discovering an effective method of cultivating students' innovation under the E-Learning pattern, combining the teaching character of the course of auto control principle, and concludes that we should carry...
e-Learning engineering courses with online experiments are attracting a great deal of attention because of the flexibility they provide in both teaching and learning. This paper has described an Internet-based teaching and experiment system for control engineering (ITESCE) that provides students with online course material, a simulator, an online control experiment using an arm robot, and the ability...
This paper presents a platform for Internet-based robotics competition and education of secondary students. The platform adopts the Client/Server architecture which enables students to compete interactive robotics games via the Internet. To facilitate learning of the students participating in the robotics competition, a robotics curriculum and the supporting hardware and software kits have been also...
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