The Infona portal uses cookies, i.e. strings of text saved by a browser on the user's device. The portal can access those files and use them to remember the user's data, such as their chosen settings (screen view, interface language, etc.), or their login data. By using the Infona portal the user accepts automatic saving and using this information for portal operation purposes. More information on the subject can be found in the Privacy Policy and Terms of Service. By closing this window the user confirms that they have read the information on cookie usage, and they accept the privacy policy and the way cookies are used by the portal. You can change the cookie settings in your browser.
It is fact that technology has positively influenced educational field, like the education based on digital games. Besides that, one of the technologies that has gained recent notoriety is Virtual Reality, that can provide disruptive approaches of interaction on games. Even that the approach to learn using digital games is very motivating, it is not known the effectiveness of this method using immersive...
Complex power equipment has the characteristics of complex structure, involving a wide range of knowledge, many disciplines, difficult in system simulation, many of the equipment is running in high temperature, high pressure, high voltage and other extreme and dangerous environment, the real experiment has high risk, high energy consumption, high cost and can not carry out, not all the related professional...
With the development of computers, the Internet and mobile technologies, different needs have emerged for people and different solutions have been discovered to meet these needs. One of the critical areas which are considered as the main factor in creating the tomorrow of human beings where a careful study should be done is the education and teaching. Many technologies are being used and various methods...
Studio lighting presets can be generated based on the various lighting schemes and their effect on the subject. As access to photography studios is time-limited, generating such presets can help learners to enhance their understanding on the lighting principles and professionals to test an imagined setup and to compare the output with the desired results. The current work uses the principles of simulation...
One of the technologies that has been showing possibilities of application in educational environments is the Augmented Reality (AR), in addition to its application to other fields such as tourism, advertising, video games, among others. The present article shows the results of an experiment carried out at the National University of Colombia, with the design and construction of augmented learning...
This paper presents the application outcomes of a three-dimensional virtual environment which simulates a farm, called Fazenda 3D, in the Technical Course on Agriculture and Farming of the Federal Institute of Education, Science and Technology of Amazonas, at Parintins city. The purpose of the software is to support the technical subjects studies of the course. In order to evaluate the software we...
The purpose of this paper is to investigate the effect of the sense of presence on one aspect of learning, information recall, in a mobile immersive virtual reality (VR) disability simulation (DS). Previous research has found that the use of VR technology in education may facilitate improved learning outcomes. However, it is still an active research topic as the learning outcomes can vary widely and...
The paper presents the possibilities, advantages and author's experience in application of electromagnetic field modeling in the teaching process in the study of electrical engineering specialties. The aim is to demonstrate how on the basis of computer simulations, the students can examine the field distribution for different geometry and operating conditions of given device. In addition, students...
One difficulty of teaching in mathematics is to present abstract mathematical concepts or laws to students in a simple visual way to promote students' understanding and mastery. Traditionally mathematical teachers tried to explain abstract mathematical concepts and formulas by means of some simple teaching tools and some mathematical models presented by some mathematical software, such as Matlab,...
Most of the children prefer digital games as an entertaining spare time activity. So there is a growing interest among teachers in using digital games as a part of their lesson plans. DGBL (Digital game-based learning) has become a viable instructional option in recent years due to its support of learning motivation. In this article, a Virtual Reality game developed for Elementary school students...
Some universities and schools have offered virtual courses to their students as part of their official curriculum. Online learning is a coherent approach for contemporary education; however, some studies show it has some weaknesses that could be addressed to enhance its potential. In this paper, we argue how virtual reality improve online learning in some aspects, such as giving students the sense...
This work consists of the study of techniques of robotics and virtual reality to develop a simulator that can be used in robotics schools, having an adequate visualization and a simple and intuitive way of interaction. For this, a 3D virtual environment for robotics was developed. Virtual reality resources have been incorporated to improve the visualization and to facilitate the user interaction with...
Natural User Interfaces and advanced displays can be combined to provide rich learning experiences. In this paper, we present the development and validation of a serious game that combines autostereoscopy and Natural User Interfaces for dental learning in higher education. The game includes two modes: neutral and real-world background. A comparative study to check different aspects was carried out...
There is an increasing interest in Virtual Reality-based programs designed to positively impact general health and wellness. This paper presents a Virtual Rehabilitation (VRehab) model and its applicability for the elderly considering health promotion, rehabilitation, and injury prevention.
This article describes an intervention carried out on a 2nd Cycle of Basic Education Visual Education (VE) textbook in formal learning context, using mobile computing devices (smartphones and tablets) and Augmented Reality technology (AR). AR experiments were developed with the Aurasma Studio application and implemented with the Aurasma app. The prototypes produced were the subject of an experimental...
The technology development of Virtual Reality (VR) has always been attention by both the industry and the masses, and the various applications of Virtual Reality are increasing and popular. By the influence of science and technology, the digital construction of museum has become one of the important projects that are emphasis by the government. To create a pleasant experience of the museum understanding,...
Recently, effective language learning is an important issue, especially in English for a special purpose. The traditional learning method exists some disadvantages, lack student focused learning, emphasis on critical thinking, process oriented learning, emphasis on larger concepts or structures, interactivity, etc. For the rapid development, computer-assisted language learning (CALL) embraces a wide...
New challenges and demands on software engineering education are presented by rapid changes and increased complexity of software systems. This paper presents the VisAr3D environment that has been developed as an innovative proposal to be introduced in the classroom to provide a 3D visualization of UML models. The user is invited to intuitively understand the model elements in this 3D environment....
Today there is a growing enthusiasm for the potential of makerspaces in providing engineers with opportunities for innovation and sparking creativity to improve student's ability to design a system, component, or process to meet desired needs within realistic constraints. The objective of this study is to explore this novel approach in delivering design courses for students in product design track...
Recently, a study using virtual reality in order to provide an effective self-directed training experience has been actively pursued. Especially, in case of dangerous safety education, it is difficult to conduct practical training, so education using virtual reality technology is emerging as an alternative. This paper presents to virtual reality simulator model, and in particular, in reality, experience...
Set the date range to filter the displayed results. You can set a starting date, ending date or both. You can enter the dates manually or choose them from the calendar.