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Mobile devices create learning opportunities to which you cannot remain indifferent. If you combine these capabilities to specific needs of students and teachers, you will be on the path towards academic success. It was in this context that Letrinhas arose, an information system aimed at improving students' reading literacy developed by the Polytechnic Institute of Tomar (IPT) in response to a challenge...
This research contends that the use of Interactive Media Apps with Talk; i.e. chat, whatsapp, comments, FB, Tweet etc. approach in or out of the classroom is developing learners' psychological and cognitive advancement. The Talk means the social undertaking learning style - a socio-cultural environment of Talk and learning that can be developed into activity learning. The activities in learning are...
Even as everyday software increasingly transitions to online software services, many educational projects in software development courses still remain on single-user PC systems. To better prepare our students for this emerging trend in software development, material on web services and service-oriented architecture should become more of a focus in computer science courses. This paper describes our...
With the world coming into the information age, computer basis course has become the public basic course which must be set up in colleges and universities and the increasing popularization of computers makes the computer basis education in university facing with more and more higher request. That requires teachers to answer questions in time, but a teacher usually teaches hundreds of students. After...
The introduction of mobile technologies in class provide instructors with tools for contextualized, active, situated, any-time any-where learning. In fact, the role of the instructor can be partially delegated to the student by the use of a mobile device. This paper assesses if this delegation can be brought to the limit of eliminating the need of the physical presence of the instructor in the particular...
As a new research area, mobile learning has become an emerging tool for teaching. Mobile Learning theory and practical application research has significance on mobile learning and learning society. The thesis discusses background of the mobile learning, theoretical foundation and practical applications. According to various theoretical foundations, mobile devices, corresponding learning resources,...
This research develops a new system based on the user centred concepts and applied on the latest mobile devices. XML, database, information retrieval and object oriented technologies are embedded into the system. It is found that the system demonstrates a strong impact on teaching and learning in class activities in comparison with traditional learning environments. Also, the system has achieved that...
The rapid proliferation of mobile devices nationally coupled with high levels of individual ownership both nationally and internationally provide many opportunities for exploring ways in which students own mobile devices might be integrated into teaching and learning activities in higher education. Amongst other benefits, mobile learning is seen as providing considerable opportunities to link formal...
The goals of South Africa's e-Education White paper is for every school learner in the country to be ICT capable by 2013 and for teachers to use information and communication technology (ICT) to enhance teaching and learning. Many initiatives have been undertaken to provide schools with computer labs and infrastructure in order to reach these goals, with varying degrees of success. In the meanwhile,...
Advances in database management, distributed computing, computational intelligence, and especially pervasive systems, provide fertile ground for radical changes in pedagogy. We propose a pervasive educational platform that builds on these technologies to facilitate customization of courses and degree programs to the needs, interests, and backgrounds of individual students. Computer-based teaching...
Africa is the fastest growing mobile phone market in the world. The portfolio of available mobile phone applications that impact the populations of the continent is however limited in number and scope. Future African graduates will be the main vectors for the development of mobile applications. In this paper we present a model of teaching mobile application development for social changes emphasizing...
With the fast development of mobile computing technology and wireless network, mobile learning (m-learning) is becoming one of the most popular research and development in e-learning areas. This paper proposes a solution of a WAP-based mobile learning system that realizes some functions such as campus communication, teaching announcement management, remote teaching and learning, course score management...
This research paper is based on the software that was prototyped in order to increase students' interactive participation in learning. The software also intended to motivate students to be engaged in specific subject content. The students were inspired to use the activity by encompassing the gaming mode in teaching and learning. Further, excitement was created by mobile enabled game mode. The mobile...
The purpose of present study was to assess the role of interactive media in teaching learning process at higher education level. The study was descriptive in nature and therefore survey method was selected for the collection of data. To achieve the purpose a questionnaire of 35 questions for 200 students and 10 teachers of Virtual University of Pakistan was constructed. After reviewing the related...
The rapid evolution and ubiquitous use of mobile devices is an historical opportunity to improve experiential interactivity in education practices to support ldquodeeprdquo learning. A major barrier to the widespread adoption of mlearning in higher education is that of cost. Usage charges and the cost of mobile hardware are key issues. Opportunities to overcome this barrier include the high rate of...
Microsoft Researchpsilas Conference Experience Project (ConferenceXP) is an initiative of Microsoft Research exploring how to make wireless classrooms, advanced real-time collaboration, and distance learning a compelling experience by assuming the availability of emerging technologies, such as high-bandwidth networks, multicast, wireless devices and Tablet PCs. In this short paper, authors describe...
The effectiveness of instruction in engineering technology courses remains a big challenge for educators at all institutions. Through the support of HP Higher Education Teaching Initiative grant, the authors in Electronic Engineering Technology (EET) program at Florida Agriculture and Mechanical University had the change to implement a teaching methodology using innovative instructional technology...
M-learning, another new learning model following digital learning is a new hot spot in the research domain of educational technology. As a new branch of e-learning, it has increasingly brought peoplepsilas attention. How to support learning and teaching with wireless technology and mobile equipments have become the focus of research of M-learning. This year (2008) the author try to melt M-Learning...
This paper reports results of an ethnographic study undertaken to support the development of an educational tool for a context-aware computing project. This research looked at how teachers use an agricultural context (i.e., school gardens) to teach and how farmers learn within the context of a farm. The goal of this research was to define a set of needs that we could address in developing an educational...
As part of globalizing education, the Linnaeus-Palme programme offers universities to exchange lecturers. Two departments coming from China and Sweden utilized this opportunity. A Swedish professor gave a course on software lifecycle management in China. In this paper, we report on a teaching experience gained during this programme. This experience indicates that there are no national boundaries when...
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