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Byzantine fault-tolerance is costly, both in terms of increased latency and limited scalability. Most recent contributions in the area have addressed the latency aspect, leaving the throughput scalability problem largely untouched. We propose in this short paper to build scalable Byzantine fault-tolerant storage systems based on the concept of mini-transactions. To achieve this goal we propose a novel...
The current routing system has been facing serious scalability problem, mobility supporting issue, multi-homing and traffic engineering supporting issue, and provider lock-in problem. Locator/identifier split idea is considered as a promising way to solve the mentioned issue. However, how to design a proper framework for identifier-based routing in the locator/identifier split context is still an...
The ubiquity and simplicity of HTTP makes it a popular choice for Web-based video retrieval. However, HTTP was not designed for retrieving data with just-in-time tolerances; HTTP servers have always taken an as-fast-as-possible approach to data delivery. For media with known bandwidth constraints (e.g., audio/video files), HTTP servers can be enhanced and optimized by taking these constraints into...
Multiview video is well known to involve interactions with audience and offer better view experience than conventional single-view video. The interactive nature of multiview video has made the service very delay-sensitive and thus imposes great challenges for providing multiview streaming service in Internet. Currently, almost none of existing works have addressed the delay issue in multiview streaming...
QSM is a multicast engine designed to support a style of distributed programming in which application objects are replicated among clients and updated via multicast. The model requires platforms that scale in dimensions previously unexplored; in particular, to large numbers of multicast groups. Prior systems werenpsilat optimized for such scenarios and canpsilat take advantage of regular group overlap...
Although Dynamic Host Configuration Protocol for IPv6 (DHCPv6) protocol was defined in 2003, it was designed as a framework rather than a complete solution to the automatic configuration in IPv6 networks. There are still some unsolved problems and new options yet to be defined. One example of such case is Fully Qualified Domain Name (FQDN) option, which final version has been published in late 2007...
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