The paper presents anovel approach for accurate polygonization of implicit surfaces with sharp features. The approach is based on mesh evolution toward agiven implicit surface with simultaneous control of the mesh vertex positions and mesh normals. Given an initial polygonization of an implicit surface, amesh evolution process initialized by the polygonization is used. The evolving mesh converges to alimit mesh which delivers ahigh-quality approximation of the implicit surface. For analyzing how close the evolving mesh approaches the implicit surface, we use two error metrics: the metrics measure deviations of the mesh vertices from the implicit surface and deviations of mesh normals from the normals of the implicit surface.