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Digital Cultural Heritage Map is a dynamic, webbased application that combines web-mapping, digital archives and multimedia. User-generated content can be manipulated from a back-end CMS. Application's goal is to gather spatial cultural data of a geographic area. This paper presents the designing and implementation process of the application. We present the philosophy and the guidelines that influenced...
The implementation of a virtual environment is challenging when the area to be covered is of large scale with existing objects such as historical buildings, castles, city neighbors, traditional villages etc. The desire for high fidelity is compromised by the computer machine limitations thus imposing a certain trade-off between fidelity and performance being thoroughly investigated in this work. In...
The diversity of contemporary technology on 3D-model digitizing and processing procedures necessitates the systematic documentation of all the involved activities. In this paper we present essential concepts and the infrastructure of 3D-SYSTEK (3DS), a system that supports the 3D-modelling provenance preservation in the Cultural Heritage (CH) domain. The proposed system provides an efficient repository...
In recent years many projects have applied multimedia technology to support dissemination and new modality of digital museum resources access to meet the knowledge and interests of different users needs. Linked open data technology suggest to rethink access to digital cultural heritage resources and their dissemination in different contexts. This paper presents the results of project to develop learning...
In the recent years, there is an extremely growing interest for the digitalization of museums through the utilization of Information and Communication Technologies (ICTs). A virtual museum platform, named iMuse is presented in this paper. The platform aims to enhance museum visits, assist visitors navigate inside the museum and to provide access to multimedia content using the recent advances in Web,...
In this paper we deal with the problem of finding more effective ways of asking questions to a user gathering personalised information which will allow for an effective profiling regarding the educational various aspects of its navigation. Our aim is to discover new ways of filling questionnaires by web users, using intelligent information gathering system (IIGS) in relation to the dissemination of...
With the advancement of both 3D scanning technologies and Web3D, it is now feasible to convert Cultural Heritage objects and locations of interest into synthetic 3D scenes, and directly embed them in HTML pages so that users can visit them remotely, from practically any Web-enabled device. However, since such scanned scenes tend to be extremely detailed and consist of large volumes of data, browsing...
This paper presents the design and implementation of a semantic archeological sites/monuments management system. The application searches additional information from DBpedia for the archeological sites/monuments locally stored in the relational database. The database records can get updated with the returned semantic information of DBpedia.
This paper presents the design and implementation of a web-based application aiming at the digitization, management, long term preservation and dissemination of musical cultural heritage. The architecture of the application is modular consisting of a digitization layer that provides all the necessary digitization services to the expert and an information system layer that supports multimedia management...
This paper presents the development of a new Web based LiDAR (Light Detection And Ranging) 3D point cloud viewer addressing mobility and portability issues arising from remote field applications by numerous multidisciplinary collaborative scientists. This new Web Browser-based 3D point cloud viewer, hereafter called 3DSYSTEK viewer, was developed and implemented in the framework of the3DSYSTEK research...
This paper presents a novel implementation for the distribution of cultural heritage digital images via a Peer-to-Peer network. This implementation consists of a Peer-to-Peer (P2P) network for the distribution of cultural heritage digital images and Digital Rights Management (DRM) technologies for the copyright protection of these digital images. In this approach, we design and implement a software...
Virtual Worlds are becoming a valuable tool for teaching history and promoting cultural heritage in places like the city of Corfu, an Unesco monument. In this paper, virtual Corfu (v-Corfu) is presented, i.e., a virtual world consisting of historical buildings, monuments and other existing sites characteristic of the city of Corfu, transformed into virtual sites (v-sites). A possible way of implementing...
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