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We propose a fast regression model for practical single image super-resolution based on in-place examples, by leveraging two fundamental super-resolution approaches- learning from an external database and learning from self-examples. Our in-place self-similarity refines the recently proposed local self-similarity by proving that a patch in the upper scale image have good matches around its origin...
Image deconvolution is the ill-posed problem of recovering a sharp image, given a blurry one generated by a convolution. In this work, we deal with space-invariant non-blind deconvolution. Currently, the most successful methods involve a regularized inversion of the blur in Fourier domain as a first step. This step amplifies and colors the noise, and corrupts the image information. In a second (and...
This paper addresses the problem of restoring images subjected to unknown and spatially varying blur caused by defocus or linear (say, horizontal) motion. The estimation of the global (non-uniform) image blur is cast as a multi-label energy minimization problem. The energy is the sum of unary terms corresponding to learned local blur estimators, and binary ones corresponding to blur smoothness. Its...
We establish a link between Fourier optics and a recent construction from the machine learning community termed the kernel mean map. Using the Fraunhofer approximation, it identifies the kernel with the squared Fourier transform of the aperture. This allows us to use results about the invertibility of the kernel mean map to provide a statement about the invertibility of Fraunhofer diffraction, showing...
We propose a notion of double discrete wavelet transform (DDWT) that is designed to sparsify the blurred image and the blur kernel simultaneously. DDWT greatly enhances our ability to analyze, detect, and process blur kernels and blurry images-the proposed framework handles both global and spatially varying blur kernels seamlessly, and unifies the treatment of blur caused by object motion, optical...
The goal of face hallucination is to generate high-resolution images with fidelity from low-resolution ones. In contrast to existing methods based on patch similarity or holistic constraints in the image space, we propose to exploit local image structures for face hallucination. Each face image is represented in terms of facial components, contours and smooth regions. The image structure is maintained...
We show in this paper that the success of previous maximum a posterior (MAP) based blur removal methods partly stems from their respective intermediate steps, which implicitly or explicitly create an unnatural representation containing salient image structures. We propose a generalized and mathematically sound sparse expression, together with a new effective method, for motion deblurring. Our...
We address the problem of estimating the latent image of a static bilayer scene (consisting of a foreground and a background at different depths) from motion blurred observations captured with a handheld camera. The camera motion is considered to be composed of in-plane rotations and translations. Since the blur at an image location depends both on camera motion and depth, deblurring becomes a difficult...
We tackle the problem of jointly increasing the spatial resolution and apparent measurement accuracy of an input low-resolution, noisy, and perhaps heavily quantized depth map. In stark contrast to earlier work, we make no use of ancillary data like a color image at the target resolution, multiple aligned depth maps, or a database of high-resolution depth exemplars. Instead, we proceed by identifying...
A variety of methods have been developed for visual saliency analysis. These methods often complement each other. This paper addresses the problem of aggregating various saliency analysis methods such that the aggregation result outperforms each individual one. We have two major observations. First, different methods perform differently in saliency analysis. Second, the performance of a saliency analysis...
What makes an object salient? Most previous work assert that distinctness is the dominating factor. The difference between the various algorithms is in the way they compute distinctness. Some focus on the patterns, others on the colors, and several add high-level cues and priors. We propose a simple, yet powerful, algorithm that integrates these three factors. Our key contribution is a novel and fast...
During recent years remarkable progress has been made in visual saliency modeling. Our interest is in video saliency. Since videos are fundamentally different from still images, they are viewed differently by human observers. For example, the time each video frame is observed is a fraction of a second, while a still image can be viewed leisurely. Therefore, video saliency estimation methods should...
When dealing with objects with complex structures, saliency detection confronts a critical problem - namely that detection accuracy could be adversely affected if salient foreground or background in an image contains small-scale high-contrast patterns. This issue is common in natural images and forms a fundamental challenge for prior methods. We tackle it from a scale point of view and propose a multi-layer...
We present a novel method for aligning images in an HDR (high-dynamic-range) image stack to produce a new exposure stack where all the images are aligned and appear as if they were taken simultaneously, even in the case of highly dynamic scenes. Our method produces plausible results even where the image used as a reference is either too dark or bright to allow for an accurate registration.
We significantly extrapolate the field of view of a photograph by learning from a roughly aligned, wide-angle guide image of the same scene category. Our method can extrapolate typical photos into complete panoramas. The extrapolation problem is formulated in the shift-map image synthesis framework. We analyze the self-similarity of the guide image to generate a set of allowable local transformations...
With the wide-spread of consumer 3D-TV technology, stereoscopic videoconferencing systems are emerging. However, the special glasses participants wear to see 3D can create distracting images. This paper presents a computational framework to reduce undesirable artifacts in the eye regions caused by these 3D glasses. More specifically, we add polarized filters to the stereo camera so that partial images...
The recent popularity of structured-light depth sensors has enabled many new applications from gesture-based user interface to 3D reconstructions. The quality of the depth measurements of these systems, however, is far from perfect. Some depth values can have significant errors, while others can be missing altogether. The uncertainty in depth measurements among these sensors can significantly degrade...
Recurrence of small clean image patches across different scales of a natural image has been successfully used for solving ill-posed problems in clean images (e.g., super-resolution from a single image). In this paper we show how this multi-scale property can be extended to solve ill-posed problems under noisy conditions, such as image denoising. While clean patches are obscured by severe noise in...
Image denoising is a classical yet fundamental problem in low level vision, as well as an ideal test bed to evaluate various statistical image modeling methods. One of the most challenging problems in image denoising is how to preserve the fine scale texture structures while removing noise. Various natural image priors, such as gradient based prior, nonlocal self-similarity prior, and sparsity prior,...
Patch-based methods such as Non-Local Means (NLM) and BM3D have become the de facto gold standard for image denoising. The core of these approaches is to use similar patches within the image as cues for denoising. The operation usually requires expensive pair-wise patch comparisons. In this paper, we present a novel fast patch-based denoising technique based on Patch Geodesic Paths (PatchGP). PatchGPs...
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