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We consider generation and comprehension of natural language referring expression for objects in an image. Unlike generic image captioning which lacks natural standard evaluation criteria, quality of a referring expression may be measured by the receivers ability to correctly infer which object is being described. Following this intuition, we propose two approaches to utilize models trained for comprehension...
This paper addresses the problem of unsupervised video summarization, formulated as selecting a sparse subset of video frames that optimally represent the input video. Our key idea is to learn a deep summarizer network to minimize distance between training videos and a distribution of their summarizations, in an unsupervised way. Such a summarizer can then be applied on a new video for estimating...
Detecting small objects is notoriously challenging due to their low resolution and noisy representation. Existing object detection pipelines usually detect small objects through learning representations of all the objects at multiple scales. However, the performance gain of such ad hoc architectures is usually limited to pay off the computational cost. In this work, we address the small object detection...
If I provide you a face image of mine (without telling you the actual age when I took the picture) and a large amount of face images that I crawled (containing labeled faces of different ages but not necessarily paired), can you show me what I would look like when I am 80 or what I was like when I was 5? The answer is probably a No. Most existing face aging works attempt to learn the transformation...
Semantic image inpainting is a challenging task where large missing regions have to be filled based on the available visual data. Existing methods which extract information from only a single image generally produce unsatisfactory results due to the lack of high level context. In this paper, we propose a novel method for semantic image inpainting, which generates the missing content by conditioning...
We investigate conditional adversarial networks as a general-purpose solution to image-to-image translation problems. These networks not only learn the mapping from input image to output image, but also learn a loss function to train this mapping. This makes it possible to apply the same generic approach to problems that traditionally would require very different loss formulations. We demonstrate...
A class of recent approaches for generating images, called Generative Adversarial Networks (GAN), have been used to generate impressively realistic images of objects, bedrooms, handwritten digits and a variety of other image modalities. However, typical GAN-based approaches require large amounts of training data to capture the diversity across the image modality. In this paper, we propose DeLiGAN...
Despite the breakthroughs in accuracy and speed of single image super-resolution using faster and deeper convolutional neural networks, one central problem remains largely unsolved: how do we recover the finer texture details when we super-resolve at large upscaling factors? The behavior of optimization-based super-resolution methods is principally driven by the choice of the objective function. Recent...
The recent work of Gatys et al., who characterized the style of an image by the statistics of convolutional neural network filters, ignited a renewed interest in the texture generation and image stylization problems. While their image generation technique uses a slow optimization process, recently several authors have proposed to learn generator neural networks that can produce similar outputs in...
Adversarial learning methods are a promising approach to training robust deep networks, and can generate complex samples across diverse domains. They can also improve recognition despite the presence of domain shift or dataset bias: recent adversarial approaches to unsupervised domain adaptation reduce the difference between the training and test domain distributions and thus improve generalization...
State-of-the-art methods for 3D hand pose estimation from depth images require large amounts of annotated training data. We propose modelling the statistical relationship of 3D hand poses and corresponding depth images using two deep generative models with a shared latent space. By design, our architecture allows for learning from unlabeled image data in a semi-supervised manner. Assuming a one-to-one...
The large pose discrepancy between two face images is one of the key challenges in face recognition. Conventional approaches for pose-invariant face recognition either perform face frontalization on, or learn a pose-invariant representation from, a non-frontal face image. We argue that it is more desirable to perform both tasks jointly to allow them to leverage each other. To this end, this paper...
Face attributes are interesting due to their detailed description of human faces. Unlike prior researches working on attribute prediction, we address an inverse and more challenging problem called face attribute manipulation which aims at modifying a face image according to a given attribute value. Instead of manipulating the whole image, we propose to learn the corresponding residual image defined...
We consider the compression artifacts reduction problem, where a compressed image is transformed into an artifact-free image. Recent approaches for this problem typically train a one-to-one mapping using a per-pixel L_2 loss between the outputs and the ground-truths. We point out that these approaches used to produce overly smooth results, and PSNR doesnt reflect their real performance. In this paper,...
In many real-world scenarios, labeled data for a specific machine learning task is costly to obtain. Semi-supervised training methods make use of abundantly available unlabeled data and a smaller number of labeled examples. We propose a new framework for semi-supervised training of deep neural networks inspired by learning in humans. Associations are made from embeddings of labeled samples to those...
With recent progress in graphics, it has become more tractable to train models on synthetic images, potentially avoiding the need for expensive annotations. However, learning from synthetic images may not achieve the desired performance due to a gap between synthetic and real image distributions. To reduce this gap, we propose Simulated+Unsupervised (S+U) learning, where the task is to learn a model...
In this paper, we propose a novel generative model named Stacked Generative Adversarial Networks (SGAN), which is trained to invert the hierarchical representations of a bottom-up discriminative network. Our model consists of a top-down stack of GANs, each learned to generate lower-level representations conditioned on higher-level representations. A representation discriminator is introduced at each...
Collecting well-annotated image datasets to train modern machine learning algorithms is prohibitively expensive for many tasks. One appealing alternative is rendering synthetic data where ground-truth annotations are generated automatically. Unfortunately, models trained purely on rendered images fail to generalize to real images. To address this shortcoming, prior work introduced unsupervised domain...
We present a generative attribute controller (GAC), a novel functionality for generating or editing an image while intuitively controlling large variations of an attribute. This controller is based on a novel generative model called the conditional filtered generative adversarial network (CFGAN), which is an extension of the conventional conditional GAN (CGAN) that incorporates a filtering architecture...
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