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In distributed sensing systems that use compressed videos for video analysis tasks, the lossy compression of videos can damage the accuracy of object detection, which is an essential step for various vision applications. This paper aims at constructing a new quality model to predict the performance of object detection. To achieve this goal, a distorted video database is constructed by applying object...
In the quest of perceptually optimized video coding, coding textures is representing a challenging case. While a large body of research was put into the perception of static textures, dynamic textures are still not sufficiently explored. In this paper, we focus on short term consistent patches, known as dynamic textures, with a very limited spatial and temporal extent. We estimated the visual distortion...
In this paper, we propose a novel reduced-reference quality assessment metric for image super-resolution (RRIQA-SR) based on the low-resolution (LR) image information. First, we use the Markov Random Field (MRF) to model the pixel correspondence between LR and high-resolution (HR) images. Based on the pixel correspondence, we predict the perceptual similarity between image patches of LR and HR images...
A cloud-based encoding pipeline which generates streams for video-on-demand distribution typically processes a wide diversity of content that exhibit varying signal characteristics. To produce the best quality video streams, the system needs to adapt the encoding to each piece of content, in an automated and scalable way. In this paper, we describe two algorithm optimizations for a distributed cloud-based...
A compressed video quality assessment dataset based on the just noticeable difference (JND) model, called MCL-JCV, is recently constructed and released. In this work, we explain its design objectives, selected video content and subject test procedures. Then, we conduct statistical analysis on collected JND data. We compute the difference between every two adjacent JND points and propose an outlier...
This paper proposes a new temporal consistency measure for quality assessment of synthesized video. Disocclusion regions appear hole regions of the synthesized video at virtual viewpoints. Filling hole regions could be problematic when the synthesized video is perceived through multi-view displays. In particular, the temporal inconsistency caused by hole filling process in view synthesis could affect...
In this paper, we propose a reduced-reference (RR) objective quality assessment method that quantifies the perceived quality of synthesized textures. The proposed metric is based on measuring the granularity, regularity, and statistical attributes of the texture image. Furthermore, the proposed RR metric exhibits a significantly low overhead as compared to existing RR metrics by only requiring the...
Aiming at understanding the role of short-term memory in subjective image quality assessment, we report and compare results from two pair-comparison methods: stimuli shown side-by-side versus stimuli shown one after the other. Our results suggest that there is a significant chance that an observer will make different quality assessments in the two setups.
The human brain is a complex and dynamic system. This paper quantifies how it responds to change in video quality through changes in the distribution of feature vectors extracted from high-resolution electroencephalograph (EEG) signals. Specifically, subjects watch test video sequences with and without degradation while their brain response is recorded using a 128-channel EEG system. Power band feature...
Network streaming video services have been growing explosively in the past decade, but how to measure and assure the video quality-of-experience (QoE) of end consumers is still an open problem. Poor presentation quality and playback stalling have been identified as the most dominant factors that degrade user QoE. Although both factors have been studied individually, little is known about the interactions...
Recently proliferation of 3D inference methods shows an important alternative to perceive in 3D of real world from single images. The quality evaluation of 3D estimated from inference methods has been demonstrated using dataset with 3D ground truth data. However in real scenarios, the 3D inference quality is complete unknown. In this work, we present a new quality assessment of 3D monocular inference...
We propose in this paper a novel perceptual viewpoint-independent metric for the quality assessment of 3D meshes. This full-reference objective metric relies on the method proposed by Wang et al. [1] that compares the structural informations between an original signal and a distorted one. In order to extract the structural informations of a 3D mesh, we use a multi-scale visual saliency map on which...
Since the human visual system (HVS) is highly sensitive to edges, a novel image quality assessment (IQA) metric for assessing screen content images (SCIs) is proposed in this paper. The turnkey novelty lies in the use of an existing parametric edge model to extract two types of salient attributes — namely, edge contrast and edge width, for the distorted SCI under assessment and its original SCI, respectively...
We present an optical flow-based no-reference video quality assessment (NR-VQA) algorithm for assessing the perceptual quality of natural videos. Our algorithm is based on the hypothesis that distortions affect flow statistics both locally and globally. To capture the effects of distortion on optical flow, we measure irregularities at the patch level and at the frame level. At the patch level, we...
In this paper we propose a video aesthetic quality assessment method that combines the representation of each video according to a set of photographic and cinematographic rules, with the use of a learning method that takes the video representation's uncertainty into consideration. Specifically, our method exploits the information derived from both low- and high-level analysis of video layout, leading...
Inspired by recent advances in objective video quality assessment, this paper proposes a novel, local quantisation parameter (QP) determination approach for perceptual video compression, based on the experimental results of a QP selection test. This method has been fully integrated into the High Efficiency Video Coding (HEVC) reference codec for intra coding, which predicts coding tree unit (CTU)...
With the fast advances in video acquisition, computational imaging, and display technologies, there has been a growing interest in high dynamic range (HDR) videos. Tone mapping operators (TMOs) that convert HDR content to low dynamic range (LDR) ones provide a practically useful solution for the visualization of HDR videos on standard LDR displays, where the user experience highly depends on the performance...
To enable robust multiview video streaming over current wireless broadcast infrastructures, this paper proposes a joint source and channel coding optimization framework for video streaming based upon multiview video coding technique. It utilizes random linear coding (RLC) with ladder-shaped global coding coefficient matrix (GCM) for unequal erasure protection. An accurate expression of the decoding...
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