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Collaboration and mobility are two actual trends in new product development today. Due to the globalization of the economies and the outsourcing of specific tasks, companies have to work together as Virtual Organisations. However, the work environments of the collaborating people are very complex. In every company different processes and IT systems are used. Additionally, people are seldom at their...
In the last years the production paradigm of European Industry sector has changed. More and more, bigger companies are adopting Virtual Reality (VR) tools in their production chains, while the SMEs are still looking for more customised solution: more suitable for their dimension and less expensive. DiFac is an IST research project (FP6-2005-IST-5-035079) funded by the European Commission within the...
While production has seen great productivity improvements, productivity of knowledge work, of which engineering work is one of the most important examples, has seen only limited advances. Engineering specific IT-tools (CAx, PDM) support specific steps of the engineering process, but advances towards more holistic collaborative working environments that support coordination and communication requirements...
With this paper we are sharing our practical findings in the eSangathan Project, interpreted from the theoretical perspectives of Inquiring Communities and Collaborative Working Environment (CWE). We start by investigating the use of IT and CWE in support of Inquiring Communities among seniors working to create social innovations. We identify five different forms of Inquiring Communities: the Realistic,...
Emerging economies are considered to provide the future growth opportunities for the ICT industry. With regard to enterprise applications, the envisaged growth will essentially be driven by SMEs as they represent the largest proportion of the untapped market. In order to capture this future growth market, suppliers of enterprise applications systems have to consider deployment strategies that address...
This paper suggests that the university-industry collaborative research model is a particularly profitable one when applied to problems in engineering systems research. In particular, this approach to research sets up an environment where the major gaps in skills and data of both academics and industry can, in a complementary fashion, be aligned to devise a research team that is well-suited to tackling...
This article aims at presentation of the emerging concepts and experiences of the Lubelskie Living Lab — the first Living Lab in Poland. The idea of LLL is based on the integration of the regional Spatial Information System, SIPL, with the regional governance principles, and their strengthening in future as a result of livinglabbing methodologies being applied to it.
‘Open innovation’ is claimed to be the new breed of innovation requiring enterprises to look beyond the boundaries of their organisation and to use external and internal actors and knowledge to successfully create value. In related business management literature, shifts from ‘closed’ to ‘open’ models are argued to be triggered by new technological, economic and social trends so that many organisations...
The C@R project follows the development of seven living labs in different countries. This paper will make a preliminary study of these living lab user involvement situation from the point of view of activity theory, as a framework for analysis and understanding.
This paper presents different typical SME innovation profiles found within a sample of 87 Central Swiss companies. For each profile the main barriers of innovation are depicted. Subsequently, an innovation management platform is depicted, which is available since 2007. Bringing profiles and the characteristics of the platform together, some crucial implications for innovation coaches will be pointed...
Creative products such as books, films, music and design objects are an increasingly significant sector of modern advanced economies. The processes required to develop these new products are often complex, as they require creative individuals to work with businesses (that are often seeking a commercial return on any investment). Traditionally, research has focussed on the processes and review points...
An enterprise's competitiveness today is to a large extent determined by its ability to seamlessly interoperate with others. Observing and analyzing the growing need for collaboration, an international team of academic and industry partners is involved in an EC funded project for the development of an innovative integrated collaborative platform. This paper is focused on the elaboration of the Enterprise...
Besides a higher complexity of products and services, trends and tendencies in nowadays industries show also a growing customer demand for reliable, fast and cheap as well as individual solutions for existing problems. Nevertheless, optimised engineering and production processes involving multidisciplinary input, dynamic working environments and multi-stakeholder interests across the life-cycle and...
This paper presents aspects of Enterprise Interoperability being investigated by the European IST project VISP (Virtual ISP: IST-FP6-027178). The development of new business models to accommodate collaborative interworking and the application of key enabling technologies to support collaboration can add value in a changing business context. The paper is intended to highlight the development of these...
Virtual Worlds are designed for sociability, environments where people have interaction with other people. Enterprises have already started exploring this new world as a way to provide a compelling new value proposition to their products and services. This paper makes a proposal for addressing the issue of interoperability between virtual and real-world business environments as a way to foster value...
An information system model is presented, that enables quantification of competencies which are used to determine the suitability of candidates for a certain job and of experts to be part of a team in safety critical domains. Qualification (in the sense of acquired knowledge) and experience are seen as the basic competence-components which are measured in hours. Further competence build-up and competence-loss...
The co-operation between the University and the Portuguese Industry is fragile, almost limited to big corporations, and largely subsidy-driven. This is a situation that does not favour SMEs, since currently they have not technical staff able to identify the opportunities in terms of co-operation, and to setup project proposals with a minimum probability of success. In the authors' opinion, however,...
This paper discusses the potential of CSCW tools to monitor and motivate collaborative behaviour of students in design projects. After a brief review of theories on collaborative learning and collaborative behaviour, the paper presents the author's observations of issues experienced by students in collaborative design projects. These issues are compared to the capabilities of the various categories...
The collaborative work has been, visible or not, since many years the core work structure in many fields related to Design process (Architecture, Industrial Design, Manufacturing Industries) since a simple fact: it is not possible that one person to make all the phases, from the conception, drawings, model, to the manufacture of the object. The unique exception nowadays (one person that makes alone...
Competence management is used today for different purposes: company and project staffing, competence detection and competence development for single persons, whole companies or virtual organisations. We have developed a university competence management system enabling students to plan and control their further study based on their current competence profile. The final profile can be used for job applications...
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