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This work presents four agents with different strategies to play a version of the 2-sided dominoes game, usually played in Minas Gerais state, Brazil. This incomplete information game must be played with two players and the goal is to discard all tiles first according to the rules. Each pair of agents was tested in a computational experiment, for 1,000,000 matches, in order to evaluate the individual...
This paper presents some strategies used for creating intelligent players of rock-paper-scissors using WiSARD weightless neural networks and results obtained therewith. These strategies included: (i) a new approach for encoding of the input data, (ii) three new training algorithms that allow the reclassification of the input patterns over time, (iii) a method for dealing with incomplete information...
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