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This paper discusses the configuration of a semi-automated robotic tiling system for floor-tile installation of residential and commercial buildings. The research is motivated by the need to reduce the human fatigue, installation time, cost and while maintaining consistent quality. The technical solution that is deemed feasible and capable of addressing the above mentioned issues is an electrically-powered...
This paper demonstrates the research results obtained for the application of Differential Evolution (DE) algorithm in a well known real time strategy game, namely Warcraft 3. The DE algorithm is one of the global optimizers that commonly used in solving real-time problems. In this work, the DE algorithm is combined with the conventional feed-forward artificial neural network in optimizing the solutions...
In this paper we present the possibilities of implementing evolution algorithm on a mobile platform. To inspect such possibilities we have created a Pac-man like mobile game that is implemented together with evolutionary programming. Here the interest does not only lie on performing the evolution algorithm on the mobile platform but also to examine the possibilities in implementing interactive evolution...
Evolutionary Algorithm (EA) is commonly used to generate optimal Artificial Intelligence (AI) controller. It is a technique used to enhance the performance of generated controller. EA enables the system to evolve, to adapt and learn to give a better output. The implementation of EA into 2D game is not something new. Researchers used gaming platforms to test their own ideology or proposed algorithms...
Although there have been numerous research on balancing robot; however, limited studies have been carried out on the human transporter. Human transporter is an example of a non-linear system which is difficult to control. This paper examines and analyses on how to control a human transporter by using a fuzzy logic controller technique. The stabilization control of the human transporter is successfully...
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