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Moving cast shadow removal is an important yet difficult problem in video analysis and applications. This paper presents a novel algorithm for detection of moving cast shadows, that based on a local texture descriptor called Scale Invariant Local Ternary Pattern (SILTP). An assumption is made that the texture properties of cast shadows bears similar patterns to those of the background beneath them...
In this paper, we propose a framework for isolating text regions from natural scene images. The main algorithm has two functions: it generates text region candidates, and it verifies of the label of the candidates (text or non-text). The text region candidates are generated through a modified K-means clustering algorithm, which references texture features, edge information and color information. The...
In this paper we present a method for seamless enlargement and editing of intricate near-regular type of bidirectional texture function (BTF) which contains simultaneously both regular periodic and stochastic components. Such BTF textures cannot be convincingly synthesised using neither simple tiling nor using purely stochastic models. However these textures are ubiquitous in many man-made environments...
A visual appearance of natural materials fundamentally depends on illumination conditions, which significantly complicates a real scene analysis. We propose textural features based on fast Markovian statistics, which are simultaneously invariant to illumination colour and robust to illumination direction. No knowledge of illumination conditions is required and a recognition is possible from a single...
We address the problem of multiple people tracking under non-homogenous and time-varying illumination conditions. We propose a unified framework for jointly estimating the position of the targets and their illumination conditions. For each target multiple templates are considered to model appearance variations due to lighting changes. The template choice is driven by an illumination map which describes...
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