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We present a prototype collaborative application for archaeology that allows archeologists from remote locations to interact in real time with 3D archeological models through a shared virtual environment using teleimmersive technology. At each location, a set of stereo cameras captures 3D video of the user in real time to create his/her avatar. The 3D data is sent over the network to the remote location...
We discuss the problem of fusing the information in a video stream with synchronized streams of location and orientation data obtained from sensors attached to the video camera. We are interested in using this information for the reconstruction of camera trajectory and observed scenery from consumer videos with the objective of visualizing those in a 3D virtual environment. We review existing literature...
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