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This paper presents an energy bounding approach (EBA) to enhance directional transparency while guaranteeing stability for multiple degree-of-freedom (DOF) haptic interaction. It was observed that the passivity condition for multiple ports may lead to some oscillations in some coordinate directions even though total energy is positive. The passivity condition, therefore, needs to be applied to each...
In these days, tactile sensation using a vibration motor is recently receiving attention for immersive interaction with mobile devices. However, the vibration motor is not enough to provide detailed texture or small-scale shape. In order to generate various and exiting tactile sensation, this paper presents a new tactile actuator with a solenoid, a permanent magnet and an elastic spring. This paper...
This paper presents a new approach to provide two-dimensional directional information mediated by the sense of touch. The basic idea was to test whether one-dimensional stimuli provided by a counterclockwise (CCW) and clockwise (CW) rotating leadscrew of a friction-based fingertip stimulator prototype can be perceived as two-dimensional directional information. Ten participants were asked to indicate...
This paper investigates the benefits of haptics-based interaction for performing assembly-related tasks in a virtual environment. The research examines the context in which haptic feedback affects user performance and identifies assembly operations that are influenced. Forty participants completed three experiments relevant to virtual assembly: weight discrimination, part positioning, and manual assembly...
Figure copying is a complex visuo-motor skill that uses aspects of vision and memory to guide precisely directed action. Previous studies have shown that explicit visual training improves the copying abilities of young children. This study considers training in a haptic virtual environment as a method to improve copying abilities in people who show weak performance in such tasks, namely normally developing...
This research explores a new approach to shape the magnetic flux path in a MR brake. Magnetically conductive and non-conductive elements were stacked to weave the magnetic flux through the rotor and the outer shell of the brake. This approach enabled design of a more compact and powerful MR brake. In addition, a ferro-fluidic sealing technique was developed to prevent the fluid from leaking and to...
Haptic assistance functions for a telepresence system are presented and assessed. These assistance functions are based on the augmentation of exchanged position and force data, and they are intended to increase the transparency of the telepresence system while maintaining stability. We present the concept and implementation of different assistance functions. Furthermore, we show the setup and results...
Palpation is important in both veterinary and medical health professions. It is however difficult to learn, teach and assess. More must be understood about the skills involved in palpation. The present study compares the ability of practicing veterinarians and veterinary students to identify stiffness values. An absolute identification paradigm was used where a force-feedback device rendered virtual...
Collaborative virtual environments (CVE) allow users from different geographical locations to execute a shared task by acting upon the same entities in the virtual world. Most of these environments rely on visual and auditory senses. The advances in haptic technology have opened a path for the sense of touch to be integrated into CVE. The main issue in a haptic CVE is maintaining state consistency...
We present a new framework for information cue rendering on 2D vibrotactile arrays, and we describe an experiment that investigated the feasibility of our approach. The methods are broadly applicable, but our work is motivated by the potential for a tactile array to provide an additional useful channel for information such as location cues related to dataset features or remote user behaviors in visualization...
We measure the performance improvement that force feedback can provide in a virtual environment, through three experiments with, and without the assistance of haptic guidance. Performance measurements were undertaken with haptic, visual and auditory feedback alternatives. The first task investigated the use of haptic guidance mimicking reality, in the form of a simulated touchable surface of an object...
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