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By dividing the rendering of neurons into two modes called exploration mode and static mode, the user can explore large neuron databases interactively. The exploration mode contains only the necessary visual characteristics of neurons for the user to be able to navigate inside of the circuit, with an upper limit of primitives used. It is done in a forward rendering fashion. The static mode is of a...
In fingerprint recognition system, performance of fingerprint feature extraction algorithm is important. We use visual analysis to evaluate this performance. 100 respondents fill a questionnaire consisting of 30 images from fingerprint feature extraction process. We get 12,3 % minutiae points missed by this algorithm. With BOZORTH3 minutiae matching algorithm, the distribution of matching score of...
In this paper, we describe an exploratory experiment in which visual attention on the Web is compared for people with different cognitive abilities. Eye tracking can measure the direction, sequence and duration of a Web user's gaze over time. Eye movements of participants, with and without dyslexia, were recorded by means of a remote eye tracking device. Participants completed nine tasks on each of...
UML and specialized profiles, such as MARTE, constitute promising specification and modeling tools in the field of system development. Language-based specification and resource modeling shortens the design cycle, and allows the generation of performance simulation models for design-space exploration. Thereby, current solutions in the field of UML based system-development will not allow the feedback...
This paper presents an advanced implementation of a virtual environment to develop and test communication protocols for multi-agent systems. This because virtual environments provide 3d simulation tools that allow for more realistic simulations. Embedding human capability into the control system software, the work considers the application of a multiple robots communication system. Current implementations...
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