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Recovering the architecture is the first step towards reengineering a software system. Many reverse engineering tools use top-down exploration as a way of providing a visual and interactive process for architecture recovery. During the exploration process, the user navigates through various views on the system by choosing from several exploration operations. Although some sequences of these operations...
Summary form only given. This talk explains how software maintenance and re-engineering activities can be viewed as a search for solutions that balance many competing constraints to achieve an optimal or near optimal result. This interpretation of the problems we face leads to the inevitable conclusion that the search process, as currently followed, is a woefully labour-intensive human activity; it...
Database reengineering consists in deriving a new database from a legacy database and adapting associated software components accordingly. This migration process typically involves three main steps, namely schema conversion, data conversion and program conversion. This paper presents a wrapper-based approach to automating the program conversion step. The proposed approach combines program transformations...
Software-intensive systems evolve continuously under the pressure of new and changing requirements, generally leading to an increase in overall system complexity. In this respect, to improve quality and decrease complexity, software artifacts need to be restructured and refactored throughout their lifecycle. Since software architecture artifacts represent the highest level of implementation abstraction,...
When reengineering legacy systems, it is crucial to assess if the legacy behavior has been preserved or how it changed due to the reengineering effort. Ideally if a legacy system is covered by tests, running the tests on the new version can identify potential differences or discrepancies. However, writing tests for an unknown and large system is difficult due to the lack of internal knowledge. It...
The following topics are dealt with: software maintenance; software reengineering; systems migration; service oriented architecture; system analysis and testing; dynamic analysis; tools and frameworks; system refactoring; design recovery; program analysis; system assessment; and industrial track
Design patterns are important in software maintenance because they help in designing, in understanding, and in re-engineering programs. The identification of occurrences of a design pattern consists in identifying, in a program, classes which structure and organisation match - strictly or approximately - the structure and organisation of classes as suggested by the design pattern. We express the problem...
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