Online gaming, especially the new paradigm of Cloud Gaming, is advancing the state-of-the-art in interactive networked applications while creating significant business opportunities forgame providers. However, online gaming is fundamentallychallenged by network latency that impairs the interactive gamingexperience and negatively affects players' Quality of Experience(QoE). In this work, we propose a method to optimize bandwidthdistribution on the player's home network to maximize QoE without starving other concurrent applications. Our experimental resultsshow that the proposed model cuts the delay experienced by users by almost half and improves the user's QoE by enhancing game video quality.