Animation and game are very popular in Japan. Many works in animation and game have been released, andmany characters have been produced. It is an importantfactor to select appropriate voice actors so that we canappropriately impress the characters. Based on this idea, werecorded voice performance from portable games andcalculated vocal acoustic features. A goal of this study is todevelop a system to recommend characteristics of voiceactors from a personality of a character.