Although science, engineering, and technology have an influence on humanity's present and future challenges, many students lack even a fundamental knowledge in these disciplines. Science teachers are looking for new teaching models and tools that provide skills for entering careers these fields. During the last two decades academia has recognized education games as a beneficial instrument for this purpose. This paper presents first steps in the design and development of the online education game, based on the remote experiments - a microcontroller managed mobile bot (ROBOT). A scenario, architecture, and design of the game will be described. The technological restrictions of the remote experiments will be discussed.