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Design studios are set up for cooperative learning and encourage peer communication throughout the design process. However, cooperative learning is difficult to achieve, because students in a studio are also competitors who make every effort to outperform their peers. A theoretical model based on the Prisoner's Dilemma game theory is proposed to analyse the complex behaviours of cooperation and competition...
This paper presents a study where (1) task gender orientation perceptions of novice designers, and (2) reasons underlying the perceived gender orientation were studied. Data collection included both quantitative and qualitative methods. Results indicate that indeed, design tasks may be seen as having a gender orientation due to perceptions regarding the design task domain. Further, if a task domain...
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