This paper presents the methods for categorizing a special education apps known as Autism Solution for Kids using NAO (ASKNAO) into the three subscales of autism which is Communication, Social Skills and Repetitive Behavior. The ASKNAO programs contains special education apps that is aimed for autism rehabilitation. As the apps have yet to be categorized, an experimental framework is proposed as to create a method of organizing the apps. With the usage of a 24 behavioral score sheet based on GARS-2, the reactions of the autistic children when interacting with the NAO robot during the experimental sessions can help classify the apps accordingly. There is however a few criteria needs to be met for the experimental data can be considered as reliable.