Homo Ludens > 2013 > 1(5) > 267-278
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journal ISSN : | 2080-4555 |
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Bibliography
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Castronova, E. (2005). Synthetic Worlds: The Business and Culture of Online Games. Chicago: University of Chicago Press.
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ESA (2012). Industry Facts. Online: <http://www.theesa.com/facts/index.asp>. Data dostępu: 21 grudnia 2012.
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Gaca, Ch. (2007). Advertisement in Video Games. [W:] von Borries, F., Walz, S.P., Böttger, M. (red.), Space Time Play. Computer Games, Architecture and Urbanism: The Next Level (s. 466-469). Bazylea: Birkhäuser.