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The experience of leading world economies shows that cluster organization is fully in line with the requirements of the creative economy. A particular form of cluster organizations are creative clusters, which directly affect the development of innovative cities and regions. The application example for undertaken consideration is Lower Silesia.
This paper aims to provide an overview of the studies and literature regarding creative industries, with particular consideration of the video game industry, and define potential areas of further research, among others regarding e-sports. The author seeks to define creative industries, describe the Polish and global video game industries, point to their characteristics and present the development...
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