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This paper presents a tree-based algebraic construction of nested cyclic codes through a tree construction method. These codes can be used to encode different data packets, producing codewords that are added for transmission. Both encoding and decoding are performed by polynomial operations with no need of side information, so the proposed scheme may be useful in applications that require low computational...
This work aims to demonstrate an application of telemetry for monitoring process variables. The authors developed the prototype of a dedicated device capable of multiplexing, encoding and transmitting real-time data signals via amplitude-shift keying modulation to remotely located device(s). The prototype development is described in details, enabling the reproduction of the proposed telemetry system...
We study the energy consumption of wireless sensor network links applying three widely used digital modulation schemes, i.e. MQAM, MPSK, and noncoherent MFSK. For MQAM and MPSK, pulse shaping is considered. Both transmitted signal power and circuit power are taken into account where the former is modeled using the relationship between cutoff rate and signal-to-noise ratio (SNR) and the latter is modeled...
Corticostriatal dynamics exhibit gross alterations over the course of natural motor learning, yet little is known about the role they play in neuroprosthetic tasks. We therefore investigated interactions between the striatum and primary motor cortex while rats learned to control a brain-machine interface. Striatal firing rates increased greatly from early to late in learning, suggesting that the striatum...
Regular video cameras shoot normally at 25/30 frames per second (fps). Actually there are available in the market equipments that allow us to acquire video at 1.000.000 fps. When we observe a video sequence it becomes noticeable that great part of the information remains unchanged regardless of the bit rate or frame rate used. One origin of discontinuity in video signals is directly related to movement...
This work compares the performances of two fast 3-D transforms and two adaptive Golomb entropy coders applied to a video codec system named FEVC (fast embedded video codec). The compared transforms are Hadamard (4times4times4 and 8times8times8) and H.264/AVC integer DCT (4times4times4). The compared adaptive Golomb entropy coders have different operation modes and adaptation strategies. New 3-D implementation...
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