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Thousands of people die or are injured in work accidents every year. Although the lack of safety equipment is one of the causes, especially in developing countries, behavioral issues caused by psychosocial factors are also to blame. This article introduces the use of immersive VR simulators to preventively reduce accidents in the workplace by detecting behavioral patterns that may lead to an increased...
The occurrence of accidents in the workplace generates huge losses related to the human safety and the financial costs involved. Thus, large companies have been investing in the development of tools that help both the risk perception and training of workers in their basic tasks. This paper presents the development of an immersive simulator and its application for risk analysis. The unique feature...
Most human computer interfaces impose a certain level of additional cognitive load to the user task. In this project we study the use of VR to evaluate the user competency for safe behavior in work environments. We propose an assessment of two interfaces with different levels of cognitive load for locomotion in a risk perception task. We describe user experiments with two similar groups of subjects,...
Collaboration in 3D environments has the main goal of attaining a high degree of teamwork by exposing the team to a suitable level of immersion. However, users within virtual environments have limitations to perceive the same stimuli of the real world. Particularly, the feeling of presence and nearness of the other is difficult to be generated in VR systems. This poster presents a work in progress...
In this demo we present an immersive virtual reality (VR) simulator to measure risk perception in realistic working environments. It provides the ideal environment to expose people to danger with no chances to cause them any harm. However, whereas in the physical work environment workers have to perform their jobs (primary task) and be safe (secondary task), in a VR simulator they still have to deal...
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