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In this paper, a hardware design for packing and depacking the 2D frame-compatible format suggested in [1] is proposed. Compared to the previous format that uses one view with one depth, the advanced 2D-compatible format reduces the bitrates of both the color and depth frames. For hardware costs, the operation frequency can reach 166.56 MHz, which can support maximum frame size up to FHD in real time.
Holes and cracks filling is the most important issue in depth-image-based rendering algorithms. This paper proposed an inpainting-based depth-image-based rendering algorithm for virtual view synthesis. Firstly, a texture-based interpolation method is applied for cracks filling. Then, the inpainting-based algorithm is used for holes filling. Finally, the graphic processing unit is employed to realize...
The lossy video coding is a key technology to compress the video to become very low bit rate data and H.264/AVC standard performs very well in lossy coding. However, the lossless image and video coding still plays an important role, especially in medical applications. Hence, the lossless coding in use of H.264/AVC gains a lot of attentions. In this paper, we introduce simplified interpolations to...
To improve video quality in TV display, we propose an architecture including frame rate up-conversion (FRUC), spatial scaling, and adaptively edge sharpening. The technique of motion compensation is applied both to frame interpolation and to edge sharpening in order to improve visual quality. In conventional methods, the bi-directional motion estimation (ME) is usually employed between two successive...
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