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Contact and deformation modeling for interactive environments has seen many applications, from surgical simulation and training, to virtual prototyping, to teleoperation, etc., where both visual feedback and haptic feedback are needed in real-time (kHz). In this paper, we consider contacts between a rigid body and an elastic object and address a little studied problem: the modeling and rendering of...
Contact and deformation modeling for interactive environments has seen many applications, from surgical simulation and training, to virtual prototyping, to teleoperation, etc., where both visual feedback and haptic feedback are needed. High-quality feedback demands a high level of physical realism as well as a high update rate in rendering, which are often conflicting requirements. In this paper,...
While there are very high industry demands on optical fiber, little research has been done on the modeling and simulation of the optical fiber assembly. In this paper, the interaction forces in the micro/nano joining step of the optical fiber assembly are modeled. Simulation of assembly in a virtual environment via a haptic device is performed, and experimental results are discussed, which could be...
While there is considerable research on automatic assembly and virtual assembly of rigid parts, much less research is focused on assembly tasks involving deformable parts such as tubes, wires or deformable tools, etc. In this paper, we present a novel approach for simulating the behavior of the elastic tube via haptics during virtual assembly and modeling contact forces with high-fidelity and high...
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