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The aim of this study was to examine brain dynamics during video game play by means of electrophysiological brain mapping. We have conducted a pilot experimental study on healthy young human subjects during video game play. High resolution EEG (64-ch or 128-ch) was obtained to detect and monitor electroencephalograms (EEG) on the scalp of the subjects. Electrophysiological recordings were made prior...
A high resolution EEG study was conducted on healthy human subjects during video game play. Throughout the game playing experiment short time segments of spontaneous activity were recorded. Spectral analysis was performed on these segments for the theta-wave (4-8 Hz) and alpha-wave (8-13 Hz) bands to investigate the modulatory effects of long-lasting game play and the dynamic changes of spectral contribution...
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