Search results for: Qunsheng Peng
The Visual Computer > 2019 > 35 > 9 > 1223-1235
Journal of Visual Languages & Computing > 2017 > 42 > C > 76-85
Lecture Notes in Computer Science > Technologies for E-Learning and Digital Entertainment > Animation Techniques for Edutainment > 1098-1102
Lecture Notes in Computer Science > Grid and Cooperative Computing - GCC 2004 Workshops > Workshop 5: International Workshop on Visualization and Visual Steering (VVS’2004) > 712-719
Lecture Notes in Computer Science > Technologies for E-Learning and Digital Entertainment > Animation Techniques for Edutainment > 1074-1079
Lecture Notes in Computer Science > Technologies for E-Learning and Digital Entertainment > Graphics Modeling and Rendering for Games > 947-950
Lecture Notes in Computer Science > Computational Science and Its Applications – ICCSA 2005 > Computer Graphics and Geometric Modeling (TSCG 2005) Workshop > 1023-1032
Lecture Notes in Computer Science > Technologies for E-Learning and Digital Entertainment > Animation Techniques for Edutainment > 1066-1069
Lecture Notes in Computer Science > High Performance Computing > International Workshop on Simulation and Visualization (IWSV) > 537-546
Lecture Notes in Computer Science > Fuzzy Systems and Knowledge Discovery > Mining of Spatial, Textual, Image and Time-Series Data > 742-751
Lecture Notes in Computer Science > Computer Vision – ACCV 2009 > Poster Session 2: Segmentation, Detection, Color and Texture > 697-706
Lecture Notes in Computer Science > Technologies for E-Learning and Digital Entertainment > Geometry in Games and Virtual Reality > 701-710