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Inaccuracy depth estimation may influence on depth coding and virtual view rendering in the free-viewpoint television (FTV) system, an improved depth map estimation is proposed to solve the problem for coding and view synthesis. Firstly, check the consistency of initial depth, and the influence of initial miss-matches is minimized by introduction of an additional adaptive matching error selection...
Multi-view depth estimation is an important part in the virtual view synthesis and depth map coding within the 3DV/FTV applications. However, existing depth estimation methods generally have difficulty to generate good depth results around object edges or in areas with less texture. To solve this problem, we propose an improved algorithm to obtain a smooth and accurate depth map for view synthesis...
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