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In this paper we consider three different strategies for N pursuers and one evader in a multi-player Pursuit-Evasion game. Each pursuer's objective function reflects a desire to minimize the distance between itself and the evader while the evader's objective function reflects a need to escape by maximizing the distance between itself and a weighted measure of the distances between itself and the pursuers...
The traditional pursuit-evasion game considers a situation where one or more pursuers try to catch an evader, while the evader is trying to escape. Instead of moving entities, a more general scope of the pursuit-evasion game could also consider systems of systems. In a system consisting of many subsystems, when one subsystem decides to dissent and operate in a manner that is inconsistent with the...
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