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3D virtual world technologies are growing very fast and provide opportunity for innovative services with disruptive user experience. However, the lacking of standards significantly hindered the interoperability among 3D virtual worlds. In this paper, we developed a light weight 3D virtual world service platform using RESTful Web Services. It covers most of the key services now provided by different...
Experience during e-commerce activities will greatly influence peoplepsilas buying behavior. In this paper, the key points of doing commerce over 3D virtual world are studied, a systematic method of designing e-commerce experience in 3D virtual world is designed which is named C2V (commerce to virtual worlds). A commerce scenario is decomposed into roles and scenes, and then captured by performative...
In this paper, we first analyze the urgent needs of training service skills in a global environment. We then analyze the different patterns that 3D virtual world technologies can help learning activities. Instead of using the well known MVC model for Web application development, we propose a new design pattern for designing 3D virtual world learning applications named PWI model based on our own accumulated...
Traditional concept of services focus on Web based information centric services. In this paper, we study virtual services which mean services over 3D Internet/virtual worlds. We focus on studying the learning applications as one type of killer applications of virtual services. We show that virtual learning services have rich opportunities of service innovation. Virtual services have additional dimensions...
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