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Industrial control systems often exhibit a need for short latencies and/or consistent data gathering. In a system with limited resources it is a challenge to achieve the combination of short latencies and consistent data. In this paper we propose three different architectural solutions to this challenge, each having different trade-offs: one that gives a consistent set of data and also a short latency...
For resource-constrained embedded real-time systems, resource-efficient approaches are very important. Such an approach is presented in this paper, targeting systems where a critical application is partitioned on a multi-core platform and the remaining capacity on each core is provided to a noncritical application using resource reservation techniques. To exploit the potential parallelism of the non-critical...
In this paper, we compare and survey different ways to model the scheduling delays corresponding to non-preemptive critical sections being executed by the tasks of different components that ultimately need to share one processor. We focus on the performance of compositional timing analyses for systems and we compare different protocols for the arbitration of tasks that wish to execute critical sections...
The interest to use Switched Ethernet technologies in real-time communication is increasing due to its absence of collisions when transmitting messages. Nevertheless, using COTS switches affect the timeliness guarantee inherent in potentially overflowing internal FIFO queues. In this paper we focus on a solution, called the FTT-SE protocol, which is developed based on a master-slave technique. Recently,...
There is an increasing trend towards using switched Ethernet in real-time distributed systems due to features like absence of collisions and high throughput. Nevertheless, a few problems persist, in particular related to priority inversion and limited length in queues. In this paper we focus on a protocol which uses a master-slave technique over standard switched Ethernet in order to overcome such...
Semi-partitioned scheduling has become the subject of recent interest for multiprocessors due to better utilization results, compared to conventional global and partitioned scheduling algorithms. Under semi-partitioned scheduling, a major group of tasks are assigned to fixed processors while a low number of tasks are allocated to more than one processor. Various task assigning techniques have recently...
Semi-partitioned scheduling has been the subject of recent interest, compared with conventional global and partitioned scheduling algorithms for multiprocessors, due to better utilization results. In semi-partitioned scheduling most tasks are assigned to fixed processors while a low number of tasks are split up and allocated to different processors. Various techniques have recently been proposed to...
Ethernet switches are increasingly used in real-time distributed systems as a technical solution to guarantee the timeliness in communications. However, there are still limitations related to real-time behavior caused by the limited number of priority levels and the possibility of memory overruns with consequent message losses. These limitations can be eliminated using a master/slave technique such...
Cyber Physical Systems (CPS) comprise the integration of embedded computer systems and the physical processes that these computer systems interact with. Examples of such systems stretch from small embedded devices, e.g., intelligent sensor systems, to larger and often complex industrial systems, e.g., industrial automation systems. These systems are not only subject to functional requirements, but...
In this paper we propose a synchronization protocol for resource sharing among independently-developed real-time systems on multi-core platforms. The systems may use different scheduling policies and they may have their own local priority settings. Each system is allocated on a dedicated processor (core). In the proposed synchronization protocol, each system is abstracted by an interface which abstracts...
Hierarchical scheduling frameworks (HSFs) provide means for composing complex real-time systems from well-defined independently developed and analyzed subsystems. To support shared logical resources requiring mutual exclusive access in two-level HSFs, overrun without payback has been proposed as a mechanism to prevent budget depletion during resource access arbitrated by the stack resource policy...
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