Search results for: Loe Feijs
Journal of Applied Research in Intellectual Disabilities > 32 > 4 > 890 - 900
Acta Paediatrica > 108 > 2 > 258 - 265
International Journal of Medical Informatics > 2018 > 117 > C > 103-111
Personal and Ubiquitous Computing > 2018 > 22 > 4 > 787-805
Pervasive and Mobile Computing > 2018 > 43 > C > 20-26
The Journal of Pediatrics > 2017 > 182 > C > 92-98.e1
IEEE Access > 2017 > 5 > 9318 - 9335
Procedia Computer Science > 2017 > 121 > C > 314-321
Lecture Notes in Computer Science > Interactive Technologies and Sociotechnical Systems > Virtual Reality and Computer Graphics > 60-70
Lecture Notes in Computer Science > Technologies for E-Learning and Digital Entertainment > Application of E-Learning Systems > 206-217
IFIP — The International Federation for Information Processing > Home-Oriented Informatics and Telematics > 171-192
Lecture Notes in Computer Science > Advances in Natural Language Processing > Research Papers > 250-256
Lecture Notes in Computer Science > Transactions on Edutainment V > Papers from DMDCM 2010 > 132-146
Lecture Notes in Computer Science > Technologies for E-Learning and Digital Entertainment > E-Learning Platforms and Tools > 489-498
Lecture Notes in Computer Science > Tools and Algorithms for the Construction and Analysis of Systems > 384-398
Lecture Notes in Computer Science > Transactions on Edutainment III > Engaging Kids with the Concept of Sustainability Using a Commercial Video Game – A Case Study > 105-115
Lecture Notes in Computer Science > Learning by Playing. Game-based Education System Design and Development > Simulation and Animation > 49-49