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This paper presents a novel mixed reality rehabilitation system used to help improve the reaching movements of people who have hemiparesis from stroke. The system provides real-time, multimodal, customizable, and adaptive feedback generated from the movement patterns of the subject's affected arm and torso during reaching to grasp. The feedback is provided via innovative visual and musical forms that...
This paper outlines our work in developing a series of game-like VR scenarios to assess and rehabilitate System with 3-D Exercise Machine for Upper Limb, coordination, range of motion and other relevant perceptual motor activities. The novel experiments with a new perturbation paradigm were designed to study the control of hand orientation and arm movement during 3D reach-to-grasp in both human subjects...
A previous design of a biofeedback system for Neurorehabilitation in an interactive multimodal environment has demonstrated the potential of engaging stroke patients in task-oriented neuromotor rehabilitation. This report explores the new concept and alternative designs of multimedia based biofeedback systems. In this system, the new interactive multimodal environment was constructed with abstract...
We report the development of a novel experimental system for investigation of potential correlation between cortical neuronal signals and lower limb movement with targeted application towards cortical controlled neuroprosthesis. The system consists of a specially designed chair and a virtual reality based task environment. We designed a training paradigm for non-human primates to perform whole leg...
A previous design of a biofeedback system for Neurorehabilitation in an interactive multimodal environment has demonstrated the potential of engaging stroke patients in task-oriented neuromotor rehabilitation. This report explores the new concept and alternative designs of multimedia based biofeedback systems. In this system, the new interactive multimodal environment was constructed with abstract...
We report the development of a novel experimental system for investigation of potential correlation between cortical neuronal signals and lower limb movement with targeted application towards cortical controlled neuroprosthesis. The system consists of a specially designed chair and a virtual reality based task environment. We designed a training paradigm for non-human primates to perform whole leg...
We have developed a method for training animals to control artificial devices from cortical signals. In this report we describe a series of experiments designed to parameterize a cortical control algorithm without an animal having to move its arm. Instead, a highly motivated animal observes as the computer drives a cursor move towards a set of targets once each in a center-out task. From the neuronal...
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