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Gamification has attracted the attention of researchers from different areas such as marketing, health, sports and education. Gamification integrates elements of game design in non-game context, with the purpose of engaging a person in a certain activity. This integration should follow a formal and clear design process. However, these gamification design processes for specific contexts aren't still...
In this article we approach the current state of art regarding programming education. We analyze the current constraints and challenges that students have been facing when learning programming, as well as the methodologies adopted by teachers and researchers to overcome these adversities. We propose the implementation of gamification to motivate and encourage students to achieve better results and...
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