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Simply having a large beta test cannot consistently provide stability and performance to game servers, which are major issues in online game development. Therefore, test automations have been used in order to reduce the testing time of online games by simulating highly repetitive tasks and emulating server loads. However, in previous approaches, black box testing and scenario-based testing are not...
The stability and performance of game servers are major issues in online games because the online game servers must be able to handle and verify a large number of connections. Test automation has been used in order to reduce testing time of online game servers. In this paper, we propose the VENUS II system, which supports blackbox testing and scenario-based testing as well as simple load testing....
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