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Continuing growth in cloud-based services and global Internet protocol traffic necessitates performance improvements in energy consumption, network delay, and service availability. Data centers providing cloud services and transport networks have often multiple stakeholders, which makes it difficult to implement centralized traffic management. This paper adopts a game-theoretic approach to data traffic...
This paper explores the use of human physiology in adaptive game mechanics. The study shows evidence that galvanic skin response (GSR) can react to stress changes caused by game difficulties and that GSR positively and significantly correlates with negative game events (frustration events) rather than positive events (success events); moreover, continuous failures during game playing can trigger distress...
This study examines specifically the effects of these two properties of large displays on presence and emotional responses, using physiological as well as subjective methods. The results indicate that the larger visual angle offered by a large display produces higher subjective assessment of spatial presence, engagement, emotional arousal and valence, and greater galvanic skin response than for a...
Modern games have shifted their core from game itself to the player enjoyment and preference.RTS games are the special category of computer games which are military simulation and abstraction.This paper proposes a new evaluation framework for RTS games-RTS-GameFlow which is based on the quintessence of Game Theory and an extensive model of GameFlow.RTS-GameFlow fills vacancy of evaluating RTS games...
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