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How to improve the efficiency of animation production and reduce the difficulties of animation development have become core issues in research on animation technology. By the analysis of existing animation design technology, three main processes of animation design have been improved: model design, preservation and rendering. Instead of individual modeling, the reconfigurable model design algorithm...
A CP-nets-based model for consumer-centric information service composition is proposed. Moreover, an algorithm was provided to construct the model. The model can explicitly express the diversity and individuality of users' needs, and the combinational logic between services graphically, and verify the correctness of services composition by using the reachability, safeness, boundedness, liveness and...
The “games with a purpose” (GWAP) genre is a type of “human computation” that outsources certain steps of the computational process to humans. Although most GWAP studies focus on the design and analysis of GWAP systems, a systematic and thorough evaluation of existing systems is lacking. We address the issue in this paper. Taking the ESP game as an example, we propose a metric, called system utility...
A novel RSSI-based localization algorithm is proposed for wireless sensor networks. The proposed distributed range-free localization scheme is implemented by a mobile anchor node equipped with a GPS. The mobile anchor node moves in sensor area and broadcasts its current position periodically. A stationary sensor node computes its location using two positions of the mobile anchor node. After first...
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